Guinness After Dark
( Summary )
This interactive projection mapping installation was developed by Algorithm to celebrate 20 million visitors at the Guinness Storehouse.
Using a virtual spray can, users could paint with light on the iconic gates at the entrance to the storehouse visitor centre.
I was responsible for designing and building all software elements of the piece, including the spray can tracking system and interactive visuals.
Thanks Algorithm for permission to use these photographs.
Client:
Guinness > Archetype > Algorithm
Medium:
Interactive installation
Year:
2019
( Gallery )





